Our league is set-up, like many I assume, where we have a window each week for free agent acquisitions via blind bidding using an annual FAAB (free agent acquisition budget), followed by a FCFS waiver period where each player added is at a cost of a flat $10 fee.
league is setup as follows:
Under Accounting Set-up
'After accounting balance is': over $40 due
'Do Not Allow Owners to' : Perform Add/Drop
This is basically to prevent owners from running up too big of a tab
Our problem comes about under the following common scenario:
An owner adds a player(s) via FCFS, but doesn't specify a player to drop (for any of a number of valid reasons).
This move puts him over the $40 limit.
Then when he later attempts to drop a player to bring his roster back to legal, he is prevented because he is over the $40 limit.
The whole idea of putting restrictions in place once an owner has a debt of $40 is to incentivize him to pay his balance before he can make any more moves. Dropping players isn't really any advantage to him, so I really don't want him to ever be restricted from doing that.
What would be ideal would be if, under the Accounting Set-up, MFL separated the "add" and the "drop" as two separate items, so that I could say once an owner is over $40, prevent him from performing "adds", but not check the box preventing him from performing "drops"... (if that makes sense). Rather than tying the two transactions together as an "add/drop".
Anyone else encounter this, and if so, have you come up with a work-around, or is it worth submitting to MFL as a programming change ticket ?
I know the easy answer is "well just have the dude pay his $40..." but as you can imagine, if you are an owner and a balance due is preventing you from picking up players, you are highly incentivized to pay up. But if having a past due balance is simply preventing you from dropping players, there's not much incentive to get on the ball and pay up. Who doesn't like having a few extra players on their roster as a safety net or trade bait? I get the following all the time when I attempt to slap wrists for someone having an oversized roster come gametime -- "Well it's not my fault, the system wouldn't let me drop anyone because I'm over $40 past due. I tried, but it wouldn't let me..."