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Member Since 29 Aug 2005
Offline Last Active Aug 18 2018 12:01 PM

Topics I've Started

MFL Live

05 October 2017 - 01:19 PM

If you are like me you are in several MFL leagues.  I have been looking for a nice easy way to access all my leagues at once to view live scores


MFL has this page https://www03.myfant...s?LIVESCORING=1 but that is not the prettiest thing going and not very informative.  Great I know the scores but I don't know how many players have played or have yet to play for either team.  I would have to click on the details link which navigates away from the page.  Not good.


You can use MFL Game Day Live but I think that is only a PC application (I have never used it).


I am also sure that you can use one of the 3rd party Apps for smart phones and tablets but again I have never used any of them.


If you are happy with those then this is probably not for you.




I have created webpage that all you need to do is submit your league id(s) and you will be able to quickly navigate between all of your leagues to view live scores AS WELL AS "on pace" scores which I don't think any of the other apps calculate (but I could be wrong).


The page uses localStorage to remember your league id's so you only need to enter them once per device.


Give it a try here: http://www.habman.com/mfl_live/ 

For faster hosting use TOS's site: http://nitrografixx.com/MFL Live/


I am sure there will be some bugs but I will try to fix them as they come to my attention.


The first live test will happen tonight with the week 5 Thursday night game.  If you test it out and find issues then please post here.

Owner Activity Module

12 September 2017 - 06:00 AM

Is it just me or is the owner activity home page module behaving irregularly.  It seems to reset itself every once in a while.

Injured Reserved / Starting Lineup?

08 September 2017 - 09:13 AM

I have my starting lineup rules set to:

 Lineup Submission Deadline: Players Are Locked At Kickoff Of Their Game  

 Are Partial Lineups Allowed? NO


I have my injured reserved set to:

 Player Must Be Classified As Before Being Deactivated: IR or out



On a test site (id: 65456) I have a franchise that started Ragland, Reggie LB KCC,  The game kicked off and Ragland is locked in the lineup as per league rules.


I always assumed that a player whose game has kicked off would be locked for the remainder of the week for all different types of transactions.  I tried to drop him and the system correctly says that he can't be dropped since his game has kicked off.


However I can place him on IR even though his game has kicked off.  This opens a roster spot where I can now add another player.


So basically I have Ragland started in week 1 placed him on IR then added a new player.  I have technically exceeded my roster maximum for week 1 with this move.


Does this seem right?  Not to me.


Am I missing a setting?

Taxi Squad Players in New Add/Drop

30 August 2017 - 10:29 PM

I don't really have a request just a complaint and I just wanted to let it out.


Has anyone that uses taxi-squad players in their league used/tested the New/Add drop form.


The taxi-squad players are mixed in with all the other roster players with no identifier of any sort which makes it one big mess to sift through.


Our normal roster is 25 and we can have an additional 30 players on our taxi-squad.  If you are in one league and one league only then maybe you can remember which players are on your taxi squad but if you are in several leagues then there is no way to know if the player is on your roster or taxi squad.  For those that are unfamiliar with taxi-squad normally dropping a player on the taxi squad will not open a spot on your roster so in I would assume 99% of the leagues dropping a taxi squad player does you no good when dealing with normal waivers.


I sent in a ticket for them to possibly add a filter to the "Select Player to Drop" table or a TS identifier.  Will let you know the response.


I was hoping that it would make me feel better to get that off my chest but it didn't.  Oh well on to the next thing.